Added: Bloomery, Charcoal Burner, Copper ore, Iron ore and Charcoal

2/9/2025

  • Added: Bloomery, Charcoal Burner, Copper ore, Iron ore and Charcoal


    • Added two new buildings Bloomery and Charcoal burner.

    • Added three new resources Copper ore, Iron ore and Charcoal.

    • Iron and copper now have new ingot stockpile visuals.

    • Charcoal will now be needed for jobs such as Bloomery, Blacksmith and Forge.

    • Firewood will be required at bakeries.

    • Improved building save and load system for resources. Will save much more information and can use much more in the future.

    • Improved water collection.

    • Improved pasture animal movement so that they now use all available space in the pasture for movement rather than being stuck in the middle.

    • Increased speed stockpile UI updates.

    • Improved how villager distance to disappear is handled.

    • New system for how max amounts for stone and firewood work. Max charcoal has also been added to this system.

    • Added Field preview click location.

    • Fixed max fps not saving and loading correctly.

    • Fixed incorrect variables being used before important difficulty settings.

    • Fixed blacksmith issues.

    • Fixed bakery logic.

    • Fixed stockpile from being placeable wherever.

    • Fixed grass hide when showing zones.

    • Fixed orchard fertility.

    • Fixed baker worker info tab not disappearing when selecting default tab.

    • Fixed construction list missing some new buildings.

    • Fixed issue with furrier.

    • Fixed animals birthed in pastures not receiving a needed reference.

    • Fixed constant production glitch for cheesemonger.

    • Fixed multi-tree selection issues.

    • Fixed tutorial system.

    • Fixed well water collection numbers issues.

    • Fixed save and load for blacksmith durable tools.

    • Removed productivity upgraded from some jobs due to balancing issues.

    • Removed a duplicate loop trigger that affected performance and had the potential to create an infinite loop but would be extremely rare.